Free demo
Updates

What's new

Every version of Sol Divided and what it brought. The game tells you in its main menu when a new one is out.

Version 0.8.0

Mods

  • The game now supports mods: a folder in mods, switched on in main menu → Mods (after a restart).
  • What a mod can do: fix a translation or add a language, battle backgrounds, music, card backs, card, commander and base art, ready decks, missions, Expedition events, new cards, commanders and bases, changes to the game's cards.
  • Mod missions are in the campaign, in the Mods tab next to the acts; they can be a chain where the next one opens after a win.
  • Cards changed by a mod have a purple MOD mark; the tutorial always uses the game's own cards.
  • Online play works with translation, background and music mods only; any other mod turns online off while it is on.
  • The Mods screen shows what was loaded, what was skipped and why.
  • A modding guide with an example mod: soldivided.eu/modding.html.

Also

  • A new language: Simplified Chinese.
  • A sharper picture on big screens (cards are drawn at their real size on screen).
  • Much less video memory in long sessions; the planets on the map load faster.
  • Controller fixes.
  • Online: 0.8.0 plays against 0.7.x.

Version 0.7.1

  • Battle music is a playlist: the seven Deep Space OST tracks play in a random order instead of one track looping all battle. New: Liftoff, Cosmic Horror and Home of Guardians (v1). When a base gets low, Quasar's Whisper still takes over.
  • New text font: IBM Plex Sans (clearer at small sizes, with a true italic). Titles and buttons stay Play.
  • Online: 0.7.0 and 0.7.1 can play each other.

Version 0.7.0

The Expedition

  • The Expedition is open to everyone: a run through three sectors, with a new map every time.
  • Stations: cards and modules for credits, repairs, taking a card out of the deck.
  • Shipyards: a card becomes Mk II (units +1/+1, tactics cost 1 less).
  • Modules: bonuses for the rest of the run, from elites and flagships; later enemies have their own.
  • Events: 12 scenes with two choices each (distress calls, smugglers, pirates, derelicts…).
  • Threat levels 0–4: each won expedition opens the next; harder, but more points.
  • In the demo: the first sector.

The Hangar

  • Every battle won on an expedition brings points, even if the run fails.
  • In the Hangar the points unlock 24 new neutral cards (for any commander), 30 card backs and 10 new battle backgrounds.

Other

  • 10 new card backs, free for everyone; the starter decks have new ones.
  • New battle backgrounds; "by base" is gone — the background is random or the one you choose.
  • Online play needs version 0.7.0.

Version 0.6.0

Controller and Steam Deck

  • The whole game plays with a controller: the left stick moves the pointer, the D-pad jumps to the next thing you can press, A picks, B goes back, X cancels, Y ends the turn, Menu pauses.
  • The buttons on screen match your pad: Xbox / Steam Deck (A B X Y), PlayStation (✕ ○ □ △) or Nintendo Switch.
  • A new Controller tab in Settings: pointer speed and "Show the buttons" with a picture of the pad. A new Controller entry in the Codex.
  • An on-screen keyboard for names, room codes and search (Latin and Cyrillic).
  • With a controller the hints, the tutorial and the codex talk about its buttons, not the mouse.
  • On the Steam Deck the game starts on the controller.
  • A card can also be played by picking it and then pressing the battlefield.
  • Bigger text on small screens (Steam Deck, 1280×800).

Settings

  • Animation speed: normal, fast, very fast.
  • Ask before ending the turn if you can still play a card or attack (on by default).
  • Auto end turn when there is nothing you can do (off by default).
  • Reduced effects: no flashes or shaking, smaller explosions (off by default).

Battle

  • Heavy hits (5+ attack) have a bigger animation and a heavier sound.

Other

  • The studio is now called Ugly Pigeon. The new itch.io address is uglypigeon.itch.io/sol-divided.

Version 0.5.0

  • The demo: the four starter decks, the first act of the campaign and online battles; new music, new sound, tidier settings.